Sunday, January 08, 2006

Sims 2 Motives: Fun and Comfort

Fun: An extremely important factor, especially in university, where almost
anything academic sucks fun away like a proverbial sponge. Fortunately, there
are many useful ways to increase fun that also double for skill building,
such as playing chess, performing music and painting.

The best ways to raise fun, depending on if your sim is lazy/active or
serious/playful is to either watch The Yummy Channel on the most expensive
wide screen television or playing pool. Both ways also can increase social if
done in good company and increase skills, albeit the Pool ability is a hidden
skill. They both also can ignore a sim's refusal in a bad mood, since both
are unconventional skill building methods, as opposed to playing chess, which
a sim will not do if their mood is in the red. Sims who also have an
exceptionally neat or active personality can also derive fun from cleaning or
exercising where other sims would rather get a root canal. When a sim is
almost empty on fun, they become very difficult to handle, complaining every
single chance they get and will also not be able to do most of the essential
skill building activities due to a bad mood.


Comfort: You typically don't need to worry about comfort unless your sim is
sick, in which case it drains like a broken shower. Just having one good
chair or couch around for their favorite activity and giving them a good
night's sleep on time usually does the trick. The worst case scenario of
comfort deprivation isn't too horrible either. They just do the usual
complaining, but it's not too hard to handle.